![]() I'll use the hell out of it when it's done, but if people complained that it took away from the "imagination" part of dwarf fortress, I wouldn't be able to deny, because it would actually show how the creatures would look, instead of allowing the user to imagine it. Now, there's this cool utility that some dude is making, called Dwarf Portrait. Either way, you'd still need to open both books to read their contents. Tileset books would have images showing what the books are about, ASCII books would have technical codes to classify what they are about. It's like both representations are books with different covers. You would still need to inspect the elephant to see his wounds and characteristics. This is what makes me think that people who are so preachy about using ASCII, are like that just because of elitism, because it's cool to play dwarf fortress the "hard way".ĪSCII doesn't have any improvements over tiles, even when it comes to "imagination", like many ASCII users claim. We've been trained our hole lives to associate, for instance, an image of an elephant to the actual elephant. Well sadly the poor dude got downvoted for the sole fact that people din't agree with him. Said something about them being cognitively better than ASCII, specially for new players (I guess it wouldn't make much difference to old players that were accustomed with ASCII), and I agree with him. I've read here on this subreddit once a dude with pretty strong arguments to using tiles. So I don't think your tile = movie, ascii = book comparison really works in this case. Unless you inspect it - then you'll see that the goblin is muscular, has a large nose, etc, etc. You still can't see the details of that creature either way, both representations only show that it is a goblin, and nothing more about it. Doesn't matter if a unit displays as a g or as a tiny goblin sprite. Hail Satan and do what you want.īoth playing with tiles and with ascii are like reading a book. I have zero real life friends to discuss my love for Dwarf Fortress with and this sub is a god send to me. But from my personal experience whatever requires more creative imaginational effort is by far the superior form and much more filling. It's all up to you how you consume your entertainment. It takes practice and you have to work at it but the rewards are immense. They don't understand and I blame it on weak imagination muscles. I weave these crazy stories and they get curious and ask to see what this is all about. Instead of being a crazy cat lady I'm a crazy dwarf fortress guy. A dwarf is seen fighting alongside his cat, against a Giant Desert Scorpion." My friends make fun of me because this is the kind of stuff I talk about all the time. ![]() "Engraved is a Scoots rendition of an image of a battle. And even then sometimes the assigned graphic does a poor job at representing or even misrepresenting that forgotten beast or titan enough that it deadens the realism. ![]() Tilesets don't have graphics for everything and I find it jarring when something pops up that doesn't have an assigned graphic, like forgotten beasts or titans. #Dwarf fortress ascii vs graphics plusPlus ASCII is consistent across the board. Imagination is a huge part of the game and graphics soften the blow to the brain that process active imagination. ![]() But in the end I only use ASCII and this is why:ĪSCII is much more immersive for me. Then I tried ASCII(specifically oreslam) and it took a bit at first. #Dwarf fortress ascii vs graphics movieYeah, the movie is fun and its a classic, but it has nothing on the book. The book is so much better that I would even go as far as to say your not really missing anything by not watching the movie. Both are beautifully fantastic but this is were I'm going to force an opinion on you. Example 1: Sit down and read Jurassic Park by Michael Crichton. Playing with ASCII is like reading a book. ![]()
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